How to Make Your Stadium Cheer Much Louder

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November 29, 2016
by
Mark Rober
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How to Make Your Stadium Cheer Much Louder

TL;DR

Yelling at the top of your lungs is more effective on the field than clapping, ThunderSticks, booing, cowbells, or vuvuzelas. An air horn ranked first, while a lung-powered kazoo-like device finished a close second. Cupped hands and cones offered little overall advantage, especially from seats farther away, and the greatest collective gain comes from getting everyone to contribute at once.

Transcript

I was at a football game recently sitting towards the top like this. And I found myself clapping and I thought 'Wait, does this even matter? Like can they even hear a clap from way dow there on the field?' if our goal as fans much noise as possible, what is the scientifically proven the best way to do that? Do you stomp or yell, and should you yell... Read More

Key Insights

  • Clapping is the least effective cheering method among the tested options when the goal is maximizing perceived loudness on the field. Even when the measurements were scaled to represent 94,000 simultaneous fans, clapping placed behind every other ranked cheering style.
  • Sound is cumulative, so participation across the crowd is essential for producing maximum stadium noise. The scaled experimental results exceeded the loudest baseline sounds recorded during an actual game because all 94,000 spectators do not normally cheer at exactly the same time.
  • Perceived loudness is more useful than ordinary decibel measurements for judging what players would hear. At a constant decibel level, human ears perceive some frequencies as louder than others, while the loudness scale used in the experiment accounts for those differences and is linear.
  • Cupping the hands or using a cone provides little overall advantage over unrestricted full-volume screaming. The cone's effect was only slightly more pronounced close to the field, and the difference diminished from farther seats because the pressure wave spread in all directions after leaving the cone.
  • Full-volume screaming is more effective from the players' perspective than clapping, ThunderSticks, booing, cowbells, or vuvuzelas. Screaming tied for third place whether the participants used no aid or directed their voices with cupped hands or a cone.
  • Air horns are the loudest cheering option tested in the empty-stadium experiment. A small, lung-powered device described as a kazoo on steroids finished a close second, producing nearly the perceived loudness of the air horn despite its compact size.
  • Vuvuzelas produce a sustained drone more easily than they produce exceptional perceived loudness. Their memorable continuous sound can result when thousands of people use them, but the center-field measurements placed them in a tie for fifth with the cowbell.
  • Loud stadium noise can interfere with players' ability to detect quieter sounds such as the snap count. The transcript connects this masking effect with false-start penalties, illustrating how coordinated crowd noise can directly influence events during an American football game.

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Questions & Answers

Q: How can fans make the loudest stadium cheer?

Fans can maximize noise by getting as many people as possible to contribute simultaneously and by choosing louder methods than clapping. Full-volume screaming outperformed clapping, ThunderSticks, booing, cowbells, and vuvuzelas from the field's perspective. Among all tested options, an air horn ranked first, while a small, lung-powered, kazoo-like device finished a close second.

Q: Is yelling louder than clapping at a football game?

Yelling at the top of your lungs is substantially more effective than clapping for producing perceived loudness on the field. Clapping finished last among the tested cheering styles, while full-volume screaming tied for third. The comparison came from three fans repeating 11 cheering methods at 12 stadium locations, with the resulting sound recorded at center field.

Q: Does cupping your hands make your cheer louder?

Cupping your hands did not create a meaningful overall advantage in the experiment. Screaming without an aid tied with screaming while cupping the hands or using a cone. The cone's effect became only slightly more pronounced near the field. From farther away, the sound pressure wave spread in all directions after leaving the cone, reducing the difference.

Q: What was the loudest noisemaker tested in the stadium?

The air horn was the loudest option tested. A compact device described as a kazoo on steroids came in a very close second and was powered by the user's lungs. The transcript notes that the second-place device was nearly as loud as the air horn, while all forms of unaided cheering and the other tested noisemakers ranked below them.

Q: Why were loudness measurements used instead of decibels?

Loudness was used because decibels and ordinary sound pressure do not fully represent how people perceive sound. At the same decibel level, the human ear experiences certain frequencies as louder than others. The loudness measurement accounts for this frequency-dependent perception and uses a linear scale, meaning twice the measured loudness should seem twice as loud.

Q: Why do vuvuzelas sound constant but not rank highest?

Vuvuzelas make it easy for one person to sustain noise for a long period, so thousands of users can create a persistent drone. However, a continuous sound is not necessarily the loudest sound as perceived on the field. In the center-field measurements, vuvuzelas tied with the cowbell for fifth place and ranked below full-volume screaming and the leading noisemakers.

Q: How was the stadium cheering experiment conducted?

The test began with baseline audio measurements collected during a real football game. Later, three fans stood in 12 different locations around the empty USC Coliseum and cycled through the same 11 cheering styles. The sounds were recorded at center field, processed, and scaled to estimate the result if all 94,000 people in the stadium produced each sound together.

Q: How can crowd noise affect an American football game?

Crowd noise can move players' eardrums strongly enough to mask smaller movements associated with quieter sounds, including the snap count. If players cannot detect that count clearly, they may start too early and receive a false-start penalty. The transcript presents this mechanism as evidence that loud, coordinated fans can directly influence what happens during a game.

Summary & Key Takeaways

  • The experiment compared 11 cheering styles from 12 locations inside an empty USC Coliseum. Three fans produced each sound while audio was recorded at center field. Measurements from a real football game provided a baseline, and the experimental recordings were scaled to estimate how loud 94,000 people would sound together.

  • The results placed clapping last, followed by ThunderSticks and booing. Cowbells and vuvuzelas tied for fifth, while full-volume screaming ranked third. Cupping the hands or using a cone did not improve the overall ranking, although the cone produced a slightly more noticeable effect close to the field.

  • The air horn was the loudest tested option, with a small, lung-powered, kazoo-like device finishing a close second. The analysis used perceived loudness instead of ordinary sound pressure or decibels because human hearing responds differently across frequencies. Collective participation also mattered because sound from many fans accumulates.

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