How Do Sidemen Trickshot Team Challenges Work?

TL;DR
Teams nominate a contestant before discovering the challenge, then bid on how many attempts their chosen player can complete. A rival team can accept the bid and force that contestant to perform under pressure. The featured rounds include bottle flips, cumulative football kick-ups, predicting card colors in sequence, and giving compliments within one minute.
Transcript
Ladies and gentlemen, welcome to Back Your Boy Trickshot Edition. Oh, this idea. Back your boy. Okay, pressure. If gang pull up, are you going to back your brethren? Well, I hit my hand. A trick shot instead. You are each going to nominate a member of your team and then I will reveal what the trick shot is. Okay. When I say trick shot, it's a shot.... Read More
Key Insights
- The central format is a confidence auction in which teams nominate a player, hear the challenge, and alternate bids until one side forces the other team's contestant to attempt the stated target.
- The bottle-flip challenge gives each contestant one minute to land the agreed number of flips, with different bottles offering different fill levels. Josh chooses a bottle after testing both options and lands eight flips in 27 seconds.
- Harry's additional bottle-flip wager is worth another point, with his team scoring if he reaches 25 and the opposing team scoring if he fails. He finishes with 20 successful flips before time expires.
- The kick-up challenge counts every successful football touch cumulatively instead of requiring one uninterrupted sequence. The contestant must begin each attempt from their hands, retrieve the ball after mistakes, and continue until the minute ends.
- JJ completes the target of 38 cumulative kick-ups with 13 seconds remaining. Short, controlled touches and quick restarts help him recover from mistakes, although the repeated movement leaves him visibly tired afterward.
- The card challenge requires six consecutive correct predictions of red or black from a 52-card deck. Vik reaches several shorter streaks but repeatedly changes his prediction or encounters the opposite color before completing six.
- The card sequence contains a run of seven red cards, according to the players' review of the attempt. They conclude that repeatedly choosing red later in the deck could have succeeded because many black cards appeared earlier.
- The compliment challenge tests verbal speed and variety rather than physical skill. Ethan is assigned a target of 13 compliments in one minute, while the group discusses whether repeated, false, or insufficiently diverse remarks should count.
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Questions & Answers
Q: How does the Sidemen team challenge format work?
Each team first nominates one member without being told what challenge is coming. After the task is revealed, the teammates estimate how many successful actions their nominee can complete. The teams raise the proposed number back and forth until one side calls the bid, forcing the selected contestant from the other side to attempt that target under a time limit or stated condition.
Q: How did Josh perform in the bottle-flip challenge?
Josh was required to land eight bottle flips within one minute. Before the timed attempt, he received one test flip with each of two bottles that had different fill levels, then selected his preferred bottle. During the official challenge, he reached all eight successful flips in 27 seconds, comfortably completing the target and earning the point associated with the bid.
Q: Did Harry complete the 25 bottle-flip wager?
Harry did not complete the target of 25 bottle flips within one minute. The group agreed to make his voluntary claim an additional wager, with his side earning a point for success and the opposing side receiving one for failure. Harry built several productive sequences but lost his rhythm during the attempt, finishing with 20 successful flips when time expired.
Q: What were the rules for the football kick-up challenge?
The football challenge counted successful kick-ups cumulatively across the full minute, so the contestant did not need to complete the entire target in one continuous sequence. Every restart had to begin with the ball in the contestant's hands. If the ball traveled away after a mistake, the player had to retrieve it personally before restarting, and teammates could not provide assistance.
Q: How did JJ complete 38 football kick-ups?
JJ used repeated short sequences of controlled touches, then quickly picked up the ball and restarted whenever it dropped. His teammates encouraged him to keep the touches small and avoid sending the ball far away. Because every valid touch contributed to the cumulative total, mistakes did not erase earlier progress. He reached 38 kick-ups with 13 seconds still remaining.
Q: How did the red-or-black card prediction challenge work?
The contestant had to predict whether each revealed card would be red or black, aiming to achieve a required number of correct predictions in succession. The challenge used a 52-card deck, and the agreed target for Vik was six consecutive correct calls. Incorrect predictions reset the active streak, but the contestant continued through the deck and could begin building another sequence immediately.
Q: Why did Vik fail the card prediction challenge?
Vik failed because he never assembled six correct color predictions in a row before the available cards were exhausted. He produced several shorter streaks, including sequences of two and three correct calls, but an incorrect choice repeatedly reset his progress. The group later observed that seven red cards appeared consecutively, yet he changed predictions during favorable runs instead of consistently choosing red.
Q: What was required in the compliment challenge?
The compliment round required the nominated contestant to give the host a specified number of compliments within one minute. Ethan's team and the opposing side increased the bid until the target reached 13. The group expected the remarks to be genuine and varied, while discussing whether questionable descriptions or repeated ideas should count. Ethan began with comments about personality, appearance, hugs, hair, eyebrows, and dress sense.
Summary & Key Takeaways
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The competition begins with each team nominating a contestant without knowing the next challenge. After the task is revealed, teammates bid on how many successful actions their representative can achieve. The opposing side can raise the target or call the bid, turning confidence in a teammate into a pressured performance.
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The opening challenges produce contrasting results. Josh completes eight bottle flips in only 27 seconds, while Harry attempts an additional 25-flip wager and reaches 20 within the minute. JJ later succeeds at a target of 38 cumulative football kick-ups, despite repeatedly collecting the ball and restarting from his hands.
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The card challenge requires Vik to predict six red or black cards correctly in succession from a 52-card deck. He fails despite several shorter streaks and a late concentration of red cards. The next round begins with Ethan attempting 13 distinct compliments, showing that the competition includes verbal improvisation alongside physical and chance-based tasks.
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