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HOW to Become an AR/VR Developer in 2023: BIGGEST Opportunity EVER!

42.9K views
•
June 23, 2023
by
Limitless with Ishan Sharma
YouTube video player
HOW to Become an AR/VR Developer in 2023: BIGGEST Opportunity EVER!

TL;DR

Apple's launch of Vision Pro marks the rise of the 34 billion dollar augmented reality (AR) market, with projections of reaching 115 billion by 2027. Pranav Saxena, a senior staff engineer at Meta and former Apple employee, shares insights on becoming an AR developer.

Transcript

Apple launched Vision Pro and changed everything augmented reality is a 34 billion dollar market and is expected to reach 115 billion dollar market size by 2027. AR is one of the hottest spaces out there and the average salary of an AI developer is over 19 lakh rupees per year in India and that begs the question how do you become an AR developer wi... Read More

Key Insights

  • 🇭🇰 AR and VR have been in development for decades, but recent hardware advancements have made compact and powerful devices possible.
  • 🪚 Apple's entry into the AR and VR market signals a potential shift towards mainstream adoption.
  • 😌 The future of AR and VR lies in lightweight glasses that can replace smartphones, enabling immersive experiences in everyday life.
  • 👾 The AR and VR space creates opportunities for developers, designers, and marketers to create immersive content, collaborative platforms, and realistic avatars.
  • 🌉 Skills required for AR development include 3D content creation, programming, familiarity with 3D rendering engines, and bridging content creation with rendering.
  • 🇭🇰 The future of AR and VR will see the integration of AI and generative AI to enhance immersive experiences.
  • 👶 The transition from 2D to 3D in AR and VR will deeply affect the global economy, enabling new forms of productivity and communication.

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Questions & Answers

Q: Why has the AR and VR market taken off now, despite being in development since the 90s?

The recent advancements in hardware, such as more powerful processors and lightweight form factors, have made it feasible to bring AR and VR experiences to consumers without the need for external devices. Additionally, the demand for immersive content and the availability of development frameworks have also contributed to the growth of the market.

Q: What opportunities does the entry of Apple into the AR and VR space create?

Apple's entry into the AR and VR market signifies a potential shift towards mainstream adoption. This opens up opportunities for developers to create immersive content using Apple's reality kits and rendering engines. Additionally, there will be a demand for apps that enable collaborative meetings, remote video calls, and 3D gaming experiences.

Q: What skills and tools are needed to become an AR developer?

To get started as an AR developer, one needs to understand the basics of creating 3D content and have programming skills to programmatically tune the content. Familiarity with 3D rendering engines like Unity or Unreal Engine is essential. Tools like Maya, Autodesk, and Photoshop can be used to create 3D content, and bridging the gap between content creation and rendering is crucial for success.

Q: What is the future of AR and VR in the next five years?

The future of AR and VR lies in lightweight glasses that can replace smartphones, allowing users to see augmented content in their field of view. This transition from 2D to 3D will deeply affect the economy, enabling immersive content creation, collaborative platforms, and realistic avatars. The integration of AI and generative AI will further enhance the capabilities of AR and VR.

Summary & Key Takeaways

  • AR and VR have been in development since the 90s, but recent advancements in hardware have enabled more compact and powerful devices for immersive experiences.

  • The future of AR and VR includes lightweight glasses that can replace smartphones and allow users to see augmented content in their field of view.

  • The AR and VR space presents numerous opportunities for developers, designers, and marketers to create immersive content, collaborative platforms, and realistic avatars.


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