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Testing Network - Training a neural network to play a game with TensorFlow and Open AI p.4

64.5K views
•
March 13, 2017
by
sentdex
YouTube video player
Testing Network - Training a neural network to play a game with TensorFlow and Open AI p.4

TL;DR

The tutorial covers creating and training a neural network model for playing games with OpenAI Python TensorFlow, with an accuracy of around 60%.

Transcript

what's up everybody welcome to part four of our playing games with open at I Python tensorflow neural networks and everything else tutorial in the last tutorial we basically covered creating our neural network model and training that model and we saw the results they weren't that great as like 60% ish accuracy and actually ended on like a 57 we did... Read More

Key Insights

  • 🎮 The tutorial demonstrates the process of creating and training a neural network model for playing games using OpenAI Python TensorFlow.
  • 🌸 The accuracy of the trained model is around 60%, with a decreasing loss during training.
  • 😒 The tutorial provides code for saving and loading the trained model, allowing for future use.
  • 🎮 Playing games with the trained model is shown, with a visualization of the results.

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Questions & Answers

Q: What does the tutorial cover?

The tutorial covers creating and training a neural network model for playing games using OpenAI Python TensorFlow.

Q: What is the accuracy of the trained model?

The accuracy of the trained model is around 60%.

Q: Is it possible to save and load the trained model?

Yes, the tutorial provides code for saving and loading the trained model.

Q: How does the tutorial demonstrate playing games with the trained model?

The tutorial provides code for running games with the trained model and visualizing the results.

Summary & Key Takeaways

  • The tutorial focuses on implementing and training a neural network model for playing games using OpenAI Python TensorFlow.

  • The model's accuracy is around 60%, with a decreasing loss during training.

  • The tutorial provides code for saving and loading the trained model, and demonstrates playing games with the trained model.


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