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Game Theory: Why Living on BioShock Infinite's Floating City Would Suck!

4.0M views
•
June 22, 2013
by
The Game Theorists
YouTube video player
Game Theory: Why Living on BioShock Infinite's Floating City Would Suck!

TL;DR

BioShock Infinite's floating city of Columbia may be possible through the use of quantum particles, but there are other challenges to consider, such as the high altitude and motion sickness.

Transcript

Columbia - Floating city in the clouds impossible feat of video game fiction but not for the reasons you might expect! [Game Theory Theme Plays] Hello internet. Welcome to Game Theory. We're like Zoomin Games if you replaced big breasted babes with big brained bros Speaking of brainy. BioShock Infinite is one smart game. I mean really any game who... Read More

Key Insights

  • 😶‍🌫️ BioShock Infinite explores a fascinating concept of a floating city called Columbia in the clouds.
  • 😒 The floating city is made possible through the use of quantum particles and flux pinning, which allows superconductors to levitate and lock into different angles.
  • 🥶 Living in Columbia would involve challenges such as adapting to high altitudes, extreme cold temperatures, and potential motion sickness caused by constant movement.
  • 👻 Humans have survived at high altitudes before, suggesting that adaptation could allow some people to live in Columbia comfortably.
  • 🏙️ The concept of a floating city like Columbia is theoretically possible but would require advanced technology, magnets, and a deep understanding of quantum physics.
  • ⛔ Columbia's existence would not be limited by the physics or the environment but rather by the constant motion that would cause motion sickness.
  • 😶‍🌫️ Building a city in the clouds may be possible, but the practical challenges and adaptations required for long-term habitation would make it difficult for most people.

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Questions & Answers

Q: How does flux pinning work and how does it relate to the floating city of Columbia?

Flux pinning occurs when magnetic fields are able to penetrate superconductors in tiny amounts called flux tubes. This phenomenon allows superconducting discs to levitate and be locked into any angle, making the floating city of Columbia possible.

Q: What challenges would people face living in Columbia?

Besides the physics of building a city in the air, people in Columbia would need to deal with the cold temperatures and lower oxygen levels at high altitudes. Additionally, constant motion sickness caused by spatial disorientation due to the floating platforms or moving clouds would make living there difficult.

Q: How would people adapt to the high altitude in Columbia?

People born in high-altitude societies tend to have adaptations such as enlarged lung capacity, greater stamina, and lower rates of obesity. Over time, the population of Columbia would likely adapt to live more comfortably at the high altitudes.

Q: Is the concept of Columbia, with its floating city and quantum physics, scientifically accurate?

The concept of Columbia is theoretically possible, but the specific details and implementation would require significant math, physics, and technology. Magnets and liquid nitrogen would likely be needed to keep the floating discs cool and in place.

Summary & Key Takeaways

  • BioShock Infinite's explanation for the floating city of Columbia involves quantum particles suspended in space time at a fixed height.

  • This concept, called flux pinning, is possible through the use of superconductors that expel magnetic fields but allow tiny flux tubes to penetrate them.

  • To live in Columbia, people would need to adapt to the high altitude, cold temperatures, and potential motion sickness caused by the constant movement of the floating platforms.


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