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10 BAD Games That Didn't CARE ABOUT DETAILS

1.0M views
•
July 3, 2023
by
gameranx
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10 BAD Games That Didn't CARE ABOUT DETAILS

TL;DR

Many video games suffer from significant developer oversights affecting quality and gameplay experience.

Transcript

(video game music chimes) - [Falcon] Game development is a highly granular process, and you have to think about everything. But sometimes developers don't. Hi folks, it's Falcon, and today on Gameranx, 10 times developers didn't care about the details. Starting off at number 10 is Grand Theft Auto: San Andreas Definitive Edition, Ryder's freakish p... Read More

Key Insights

  • 🖤 Grand Theft Auto: San Andreas Definitive Edition exemplifies lack of visual detail, emphasizing poor character model integrity.
  • ❓ Redfall's environmental emptiness highlights developers' failure to meet expected quality standards, reflecting hasty production decisions.
  • 🦾 Lord of the Rings: Gollum's gameplay mechanics fail to deliver logical consequences, compromising player satisfaction and engagement.
  • 🎮 Stranger of Paradise's dialogue system demonstrates how laziness in NPC interactions can undermine narrative depth and immersive gameplay.
  • ❓ In Dungeons & Dragons: Dark Alliance, insufficient attention to animation quality detracts from combat experience and player engagement.
  • 😨 Saints Row's car crash mechanics showcase how neglecting impactful visual effects can significantly reduce gameplay excitement.
  • 🥺 Sonic '06 serves as a case study where developer's disregard led to unintended fun through glitches, contrasting with overall poor game quality.

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Questions & Answers

Q: What are some notable oversights in the Grand Theft Auto: San Andreas Definitive Edition?

One major oversight in the Grand Theft Auto: San Andreas Definitive Edition is Ryder's grotesque proportions when riding a bike. These visual inconsistencies stem from poor model changes that did not align with the game's animation system, severely affecting the character's appearance and gameplay experience.

Q: How did Redfall's environmental design fail to meet expectations?

Redfall's environmental design was widely criticized for being bland and devoid of life, especially compared to previous Arkane titles. The game featured poorly constructed chimneys that looked like mere assets rather than functional elements. This lack of attention to detail disappointed fans expecting immersive environments reminiscent of Dishonored and Prey.

Q: What was the peculiar issue with the explosive barrels in Lord of the Rings: Gollum?

In Lord of the Rings: Gollum, players encounter a scenario where they’re supposed to escape the detonation of explosive barrels. However, if they fail to escape in time, the game simply states "mission failed" instead of showing a logical consequence, such as Gollum's death from the explosion. This lack of a visual consequence undermines the game’s immersion.

Q: What criticism did the NPC dialogue system in Stranger of Paradise: Final Fantasy receive?

The NPC dialogue system in Stranger of Paradise was criticized for being lazy and unengaging. The dropdown menu allowed characters to only say generic phrases, such as "May the crystals' blessing be with you," leading to repetitive and uninspired interactions that detracted from the game's overall experience.

Q: How do the animations in Dungeons & Dragons: Dark Alliance compare to industry standards?

Animations in Dungeons & Dragons: Dark Alliance were deemed subpar, particularly the archer's attack animations, which appeared awkward and lacked fluidity. While animation can be challenging, the stillness of the character's body contrasted sharply with the strength of the bow shot, creating a jarring experience for players.

Q: What was the primary fault highlighted about the car crash mechanics in the 2022 Saints Row reboot?

The 2022 Saints Row reboot's car crash mechanics received criticism for feeling slow and unimpactful compared to prior entries in the series. Crashes failed to simulate the violence associated with high-speed collisions, making them seem less dynamic and exciting, which diminished the overall thrill of the game.

Summary & Key Takeaways

  • The video discusses instances where game developers overlooked crucial details during production, leading to quality issues in the final product.

  • Examples include bizarre character animations, poor environmental designs, and overlooked bugs, affecting player immersion and enjoyment in titles like GTA: San Andreas Definitive Edition and Redfall.

  • The analysis suggests that such oversights may result from a lack of care or prioritization during the development process, impacting both gameplay and player perception of the games.


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