The Hunter Economy is a concept that has emerged in the post-internet era, where scarcity is no longer about physically limited resources, but rather about separating signal from noise. In this new economy, financial capital is easier to accrue than social capital, making the spending of social capital all the more significant. This "belief capital" plays a disproportionate role in various domains, including careers and angel investing.
Hatched by Kazuki Nakayashiki
Aug 01, 2023
4 min read
8 views
The Hunter Economy is a concept that has emerged in the post-internet era, where scarcity is no longer about physically limited resources, but rather about separating signal from noise. In this new economy, financial capital is easier to accrue than social capital, making the spending of social capital all the more significant. This "belief capital" plays a disproportionate role in various domains, including careers and angel investing.
Enter the Hunter Economy, a class of startups that are built to incentivize and reward early adopters both economically and socially. These startups aim to enable individuals to gain status as hunters and curators, allowing them to accumulate social and financial capital by supporting their favorite people, businesses, and ideas.
With the involvement of cryptocurrency, individuals could also be financially incentivized to act as curators. This adds a new dimension to the Hunter Economy, where individuals can not only gain social capital but also potentially earn financial rewards for their curation efforts.
In the world of product development and growth strategies, the frequency of product usage plays a crucial role. Products that have a natural frequency of more than once per month fall within the "Habit Zone," making it easier to build a recurring habit with the user. On the other hand, products that are infrequent, with usage occurring less than quarterly, fall into the "Forgettable Zone." These infrequent products face the challenge of being easily forgotten by users due to their low frequency of use.
Most product and growth strategies have traditionally been focused on frequent products, such as games and social media platforms. However, the ICED theory presents a mental model to address the unique challenges faced by infrequent products and guides the development of a growth-oriented approach.
The ICED theory consists of four key factors: I - Degree of Infrequency, C - Degree of Control Over the User Experience, E - Degree of Engagement Before, After, and During the Transaction, and D - Distinctiveness of the Product. Understanding these factors is crucial for infrequent product developers to overcome the challenges they face.
The degree of infrequency of a product influences important business decisions, including monetization strategies and the cost of acquiring traffic. For infrequent products, higher engagement before, after, and during the transaction is essential for customer loyalty and retention. Engagement is influenced by factors such as the complexity of the transaction, the degree of touch between the user and the product, and the predictability of retention.
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