The Science of Popularity: Connecting the Stages of Product Success with Strategies for Distribution and Familiarity

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Aug 07, 2023

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The Science of Popularity: Connecting the Stages of Product Success with Strategies for Distribution and Familiarity

In the world of product management, there are three stages that are essential for the success of a product: problem definition, prioritization, and execution. These stages can be further broken down into 20 tasks that need to be accomplished in order to achieve product success.

The first stage is problem definition and strategy formulation. In order to lead a product to success, it is important to identify the problems that need to be solved and devise a strategy to address these problems. This strategy should be agreed upon by the internal stakeholders of the company.

The second stage is prioritization. It is crucial to understand the gap between the ideal state of the product and its current state. This gap should be filled as quickly as possible by prioritizing projects.

The third stage is facilitating the implementation of solutions and driving the project towards completion. During this stage, specific solutions should be considered, and the team should be facilitated in designing a blueprint for the project. After the release, the success or failure of the project's hypothesis should be evaluated and learnings should be summarized.

When it comes to popularizing a product, familiarity and distribution are key. People are more likely to gravitate towards products that remind them of something familiar. This applies to various forms of content, such as music, movies, and even ideas. Studies have shown that these pieces of information spread through broadcast mechanisms rather than social mechanisms. It is not about individual interactions, but rather a few interactions that reach a large audience.

Emotionality and familiarity are powerful factors in popularizing content, but they are not enough. The distribution strategy and mechanism play a more significant role than the content itself. This means that the sources through which the content is distributed are crucial for its success.

Repetition is a fundamental element in music and plays a significant role in making a song memorable. The brain processes repetition and variety in a specific sequence, distinguishing it from ordinary noise. Additionally, the rhyme to reason effect suggests that ideas and slogans are more likely to be believed if they contain elements of rhyme and musicality.

Identity is an important aspect for people, and it is often antagonistic. People need to feel unique and different from those around them. The concept of "MAYA" (Most Advanced Yet Acceptable) captures this idea. To sell something surprising, it should be made familiar. On the other hand, to sell something familiar, it should be made surprising.

Interestingly, there are similarities between the sensitive periods for music and politics. People's taste in music tends to crystallize by their 30s, and they stop listening to new songs entirely. Similarly, the political sensitive period is from the mid-teens to the late 20s.

In conclusion, understanding the stages of product success and incorporating strategies for distribution and familiarity are essential for achieving popularity. By finding the right balance between novelty and familiarity, and by leveraging repetition and emotionality, products can be successful in capturing the attention of their target audience.

Actionable advice:

  1. Prioritize problem definition and strategy formulation. Identify the problems that need to be solved and devise a clear strategy to address them.
  2. Focus on distribution mechanisms. Pay attention to the sources through which your product is distributed, as they play a crucial role in its success.
  3. Embrace repetition and familiarity. Use repetition and familiar elements to make your product memorable and appealing to your target audience.

Sources

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The Science of Popularity: Connecting the Stages of Product Success with Strategies for Distribution and Familiarity | Glasp