The Differences and Convergence of Consumer Games and Social Games: Exploring Value and Traction Strategies
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Sep 01, 2023
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The Differences and Convergence of Consumer Games and Social Games: Exploring Value and Traction Strategies
Introduction:
The gaming industry has witnessed the rise of both consumer games and social games, each with its unique characteristics and target audience. While consumer games focus on game design and high-quality releases, social games prioritize user engagement, monetization, and community building. In this article, we will delve into the contrasting values and strategies employed by these two game genres while exploring the common ground they share.
- The Gap Between Consumer Games and Social Games:
a) Business Scope in Game Design:
One significant difference is that the business scope directly influences game design in social games. Developers need to consider monetization strategies and how to attract and retain users through engaging content and in-app purchases. On the other hand, consumer games are not as heavily influenced by business aspects during the game design process.
b) Alpha Games and Game Design:
Alpha games, which emphasize the enjoyment derived from achieving the top position in a group, introduce an adrenaline rush and dopamine release associated with this state. While consumer games seldom focus on this aspect, alpha games leverage the concept of alpha osmosis to create an enjoyable experience for players.
c) Quality at Release:
Social games often prioritize user acquisition and enjoyment, resulting in a release quality that may not be 100% perfect. In contrast, consumer games aim for higher release quality, investing time and effort to ensure an optimal gaming experience for players.
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Convergence of Alpha Games and Flow Games:
The concept of alpha games and flow games, which offer a state of deep immersion and enjoyment, can collide in game design. The combination of alpha games and freemium monetization models often leads to the creation of a "Pay to Win" environment, where players who spend money can gain a significant advantage. Designers must strike a balance between creating a rewarding experience for paying users while maintaining fair gameplay for non-paying users. -
Motivations and Challenges for Social Game Directors:
Directors and teams involved in social game development are driven by the motivation to ensure the game's financial success. They understand that without a thriving user base, the game cannot be sustained in the long run. Consequently, they focus on strategies to attract and engage users, organize events, and continuously update the game to maintain its relevance. -
Medium's Traction Strategy:
Medium, an online content platform, successfully gained initial traction by adopting an "All the cool kids are doing it!" strategy. By initially restricting contributions to a select group of influential individuals, such as former President Barack Obama, Medium created a sense of exclusivity and leveraged the power of their connections to attract more users. The integration with Twitter further aided in the platform's growth and sustainability.
Conclusion:
While there are distinct differences between consumer games and social games in terms of value and strategy, it is fascinating to observe their convergence in certain aspects. Game developers can learn from the success of Medium's traction strategy and focus on building a strong community, leveraging influential individuals, and delivering high-quality content to attract and engage users. It is crucial to strike a balance between monetization and fair gameplay, ensuring a rewarding experience for all players.
Actionable Advice:
- Emphasize user engagement and community building in game design to create a sustainable social game.
- Balance monetization strategies to avoid creating a "Pay to Win" environment while still offering rewarding experiences for paying users.
- Leverage influential individuals or thought leaders to attract initial users and create a sense of exclusivity, as demonstrated by Medium's traction strategy.
By understanding the differences and commonalities between consumer games and social games, developers can navigate the gaming industry more effectively, delivering engaging experiences to a diverse range of players.
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