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Coding Challenge #32.1: Agar.io - Part 1 (Basic Game Mechanics)

318.7K views
•
August 16, 2016
by
The Coding Train
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Coding Challenge #32.1: Agar.io - Part 1 (Basic Game Mechanics)

TL;DR

Implementing the basic mechanics of the Agario game using p5.js framework with plans for multiplayer functionality.

Transcript

hello, everyone welcome to another coding challenge today's coding challenge is a Gari O Agario Agario a game that [I] was not familiar with until recently when little ott on github Suggested this particular game. I looked it up. [I] played it [for] a few minutes. It's a massively multiplayer game created by [matias] valadares, [I] don't know if I'... Read More

Key Insights

  • 🎮 Agario is a multiplayer game where players control blobs to consume others, growing larger in size.
  • 😅 Coding challenges involve creating blob objects, implementing movement mechanics, and eating smaller blobs.
  • ❓ techniques like translation, scaling, and smooth transitions enhance the player experience.

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Questions & Answers

Q: What is Agario, and how does the game function?

Agario is a multiplayer game where players control a blob to eat smaller blobs and grow larger. Players move towards the mouse cursor to navigate the game.

Q: How does the translation and scaling of the game world affect gameplay?

Translating the view shifts the game's perspective, while scaling adjusts the world's size. This creates the illusion of growth as the player consumes smaller blobs.

Summary & Key Takeaways

  • Introduction to Agario, a multiplayer game where players control a blob to consume others.

  • Breakdown of coding stages: creating blob objects, movement mechanics, and eating mechanism.

  • Demonstrations of translating the view, scaling, smooth transitions, and potential future improvements.


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