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I wish the UI was as good as the game...

5.5K views
•
November 13, 2022
by
Malewicz
YouTube video player
I wish the UI was as good as the game...

TL;DR

God of War Ragnarok's UI has issues with alignment, icon design, and spacing.

Transcript

I love the new God of War Game the combat the story and the puzzles are all perfectly combined into a very enjoyable experience the only thing I don't like about the gameplay itself is an insane amount of invisible walls that are breaking immersion and some are in places like interactive cutscenes where they simply prevent you from walking forward ... Read More

Key Insights

  • 🫥 Invisible walls in gameplay impact immersion and player experience.
  • 🎨 UI analysis of God of War Ragnarok identifies issues with alignment, icon design, and spacing.
  • ❓ Proposed improvements include resizing icons and maintaining proper hierarchy for clarity.
  • 👤 Proper alignment and hierarchy in UI design enhance user experience and aesthetics.
  • 😆 Consistent spacing and design elements are crucial for a visually appealing and user-friendly UI.
  • 🖐️ Player feedback on UI design plays a significant role in enhancing gaming experiences.
  • 🎮 Addressing UI issues can improve overall gameplay satisfaction and player engagement.

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Questions & Answers

Q: What are some issues with the God of War UI identified in the analysis?

The analysis points out issues with misaligned icons, generic design, and inconsistent spacing, impacting the overall user experience.

Q: How could the main menu UI of God of War be improved?

By resizing the icons, aligning titles properly, and maintaining consistent spacing, the main menu UI could be more visually appealing and user-friendly.

Q: Why is proper hierarchy important in UI design?

Proper hierarchy in UI design helps users navigate easily, understand relationships between elements, and enhances overall usability and aesthetics.

Q: How do invisible walls in the gameplay affect player immersion?

Invisible walls in the gameplay of God of War can break immersion by restricting player movement and hindering natural exploration, leading to frustration and a less engaging experience.

Summary & Key Takeaways

  • The God of War Ragnarok game has immersive gameplay but suffers from excessive invisible walls hindering player experience.

  • The UI analysis of the game highlights issues with main menu icon design, alignment, and spacing.

  • Proposed UI improvements include resizing icons, aligning titles, and maintaining proper hierarchy for clarity.


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