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Trying to not run into ourselves - Halite III coding competition p.4

9.9K views
•
October 20, 2018
by
sentdex
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Trying to not run into ourselves - Halite III coding competition p.4

TL;DR

In part 4 of this tutorial series, the focus is on preventing ship collisions by implementing a system to choose different directions for ships and store their coordinates.

Transcript

what's going on everybody and welcome to part 4 of the halite 2018 or highlight 3 tutorial series leading up to this point we at least got our ships to begin to navigate to something a little more reasonable than random and we've noticed we have two major issues one is ships never go and actually deposit their the collected halite and two they tend... Read More

Key Insights

  • 👾 Ships in the Halite 2018 game need to be programmed to deposit collected resources and avoid collisions.
  • 🧘 The tutorial introduces a position choices system to store ship coordinates and prevent them from going to the same position.
  • 👨‍💻 The directional choice in the code determines the preferred direction for ships to move.
  • 👨‍💻 Ships that decide to stay still are also accounted for in the code.
  • 👣 The next tutorial will focus on implementing logic to track ship states and ensure efficient resource depositing.
  • 💬 Questions, comments, and concerns can be left in the comment section.
  • ⚓ The tutorial emphasizes the importance of planning and strategy in ship navigation and resource collection.

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Questions & Answers

Q: What are the major issues that the tutorial addresses?

The tutorial addresses the issues of ships not depositing resources and ships crashing into each other.

Q: How does the position choices system work?

The position choices system stores the physical coordinates of ships, ensuring that ships do not head towards the same position.

Q: What is the purpose of the directional choice in the code?

The directional choice determines the preferred direction for a ship to move, based on calculations and the maximum halite value in the game.

Q: How does the tutorial plan to handle ships that opt to stay still?

The tutorial handles ships that opt to stay still by assigning the 'still' direction to them and appending this choice to the position choices system.

Summary & Key Takeaways

  • The tutorial addresses two major issues in the Halite 2018 game: ships not depositing collected resources and ships crashing into each other.

  • The first step is to prevent ship collisions by iterating over ships and selecting a different direction if conflicts arise.

  • A position choices system is implemented to store the coordinates of ships and ensure they don't head towards the same position.


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