Post Process Cartoon Outlines - Shader Graph Basics - Episode 57

Post Process Cartoon Outlines - Shader Graph Basics - Episode 57
Transcript
today i'm going to show you how to create a post-process cartoon outline shader in unreal and in unity let's go so last week i mentioned that we'd be doing a crepuscular rays shader today but i ran into some challenges with that one and it was only going to work in unity and not in unreal so i decided to do something else i hope you don't mind so w... Read More
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