Resource Based Inventory System (part I) // E16 // Make a 2D Action & Adventure RPG in Godot 4

Resource Based Inventory System (part I) // E16 // Make a 2D Action & Adventure RPG in Godot 4
Transcript
in today's tutorial we're going to build a resource-based inventory and add a UI for that inventory to our pause menu complete with the ability to display different items and show a description for them hi my name is Michael and welcome to my 2D action and adventure RPG tutorial series we are learning how to build a top- down 2D game that features ... Read More
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