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10 Cancelled Game Series We STILL THINK ABOUT

1.6M views
•
May 31, 2023
by
gameranx
YouTube video player
10 Cancelled Game Series We STILL THINK ABOUT

TL;DR

This content explores ten overlooked game series that have faded from memory.

Transcript

  • Many series go on and on and on. But what about ones that just kind of fall by the wayside? Hi folks, it's Falcon and today on Gameranx 10 of the best game series that have been forgotten. Starting off with number 10 is "Mercenaries," the last game of which was "Mercenaries 2: World in Flames" which came out on August 31st, 2008. Now, "Mercenarie... Read More

Key Insights

  • 😫 "Mercenaries" set a standard for sandbox games but failed to maintain its initial success in sequels.
  • 😐 "Final Fight" influenced a generation of beat-em-up games but suffered from a lack of innovation in its later entries.
  • 😪 "Sleeping Dogs" evolved from "True Crime," showcasing a superior narrative and gameplay style compared to its predecessors.
  • 🦾 The "Legacy of Kain" series is characterized by complex storytelling and gameplay mechanics that remain beloved yet absent from current gaming.
  • 🍃 "Sly Cooper" effectively blended stealth and platforming, making it a unique title in the gaming landscape, leaving fans wanting more.
  • 😫 "Prototype" emphasized chaotic gameplay and innovative mechanics, though sales did not meet high expectations set by Activision.
  • 🖤 "Darkstalkers" is remembered for its distinctive characters and gameplay, but recent lack of activity poses questions about its future.

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Questions & Answers

Q: What made "Mercenaries" stand out in its era?

"Mercenaries: Playground of Destruction" was notable for its sandbox gameplay set in politically charged environments, allowing players to engage in mission flexibility and choose how to eliminate or capture targets. Its unique mechanics of target verification and the ability to influence chaos in the world set it apart. However, its sequel didn't capture the same magic, leading to its downfall.

Q: Why is "Final Fight" considered iconic, and what contributed to its decline?

"Final Fight" was a groundbreaking arcade beat-em-up that laid the foundation for future titles. Its deep gameplay and memorable characters made it a classic, yet the franchise struggled to innovate following "Final Fight: Streetwise," which failed both critically and commercially. Gamers today reminisce about its relevance in a time when the genre thrived.

Q: How did "Sleeping Dogs" relate to the "True Crime" series?

After the cancellation of "True Crime: Hong Kong," the rights were acquired by Square Enix, which rebranded the game into "Sleeping Dogs." This title retained elements of the previous series while introducing significant gameplay changes, such as a focus on martial arts, which resonated well with both critics and players, ultimately overshadowing its predecessors.

Q: What aspects of the "Legacy of Kain" series were compelling?

"Legacy of Kain" utilized rich storytelling, intricate character development, and engaging gameplay mechanics that involved switching between realms to solve puzzles. The complexity and moral ambiguity of Kain's character drew players into an epic narrative, while its decline began after "Soul Reaver 2," leading to a series that has been largely dormant since.

Q: Can you explain the unique gameplay of "Sly Cooper"?

"Sly Cooper" combined platforming with stealth mechanics, where players navigated levels with a focus on strategy rather than brute force. Its artistic style and engaging characters made it a standout title. Despite its success, the series has not seen a new installment in years, leaving fans eager for more.

Q: What elements contributed to "Prototype" being labeled a success despite its sequel's shortcomings?

"Prototype" delivered chaotic open-world gameplay featuring shape-shifting mechanisms and innovative combat. Its first installment, praised for its storytelling and mechanics, created a solid foundation, while the second game boosted destructive features but lacked narrative depth. Despite decent sales, Activision’s expectations led to the franchise's quiet conclusion.

Q: Why hasn't "Darkstalkers" seen a new release in recent years?

Despite its appeal and cult following, "Darkstalkers" has not had a new game since "Vampire Savior 2" due to diminishing interest in the series, as reflected by poor sales of the HD remaster. Fans are hopeful, but Capcom expresses uncertainty, often citing the financial underperformance of past titles as a deterrent.

Q: What caused the downfall of the "SimCity" franchise after "SimCity 2000"?

The decline began with "SimCity 2013," which faced severe criticism for its always-online requirement and numerous bugs. Following a series of missteps, including failed adaptations and easy-to-despise monetization strategies, the franchise lost its legacy. Many players yearn for a true successor that respects the foundations laid by earlier titles.

Summary & Key Takeaways

  • The video discusses ten game series that have been forgotten or overshadowed by others, highlighting their unique gameplay and contributions to the gaming landscape.

  • Each series is analyzed for its mechanics, impact, and reasons for decline, emphasizing titles like "Mercenaries," "Final Fight," and "SimCity."

  • The series reflect on both cherished memories and disappointments within the gaming industry, calling for potential revivals or sequels.


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