10 Things Open World Games Need To STOP Doing Immediately | Summary and Q&A

TL;DR
Open world games need to improve by eliminating unnecessary flaws and challenges.
Key Insights
- 🤗 Open world games often suffer from major technical issues at launch, which can deter players from enjoying the experience fully.
- 🥺 Lack of customizable save file features leads to player frustration and could impact the exploration of the game.
- 🤗 Repetitive mission types and poorly implemented side content can detract from the overall gameplay experience in open world titles.
- 🎟️ Players appreciate well-crafted, rewarding side quests rather than avoidable fetch or trailing missions that feel tedious.
- 🤗 RPG mechanics can enhance gameplay but may compromise the identity of non-RPG open world franchises if overused.
- 🤗 Effective tracking of objectives is essential for player enjoyment and long-term engagement in open world environments.
- 🎮 Developers have the capacity to redeem their games post-launch by actively addressing player concerns and improving gameplay.
Transcript
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Questions & Answers
Q: What are some prominent examples of open world games that launched with bugs?
Notable open world games plagued with bugs at launch include "Cyberpunk 2077," which had visual glitches and gameplay issues, and "Saints Row," which featured game-breaking mechanics that affected core gameplay. Both titles illustrate the challenges developers face in delivering polished games in such expansive environments. Many players experienced frustration while waiting for patches to make these titles playable in a meaningful way.
Q: Why is save file management essential in open world games?
Save file management is crucial in open world games due to their expansive nature and complex narratives. Players often invest countless hours into these games, and an inability to name save files or rely solely on auto-saves can lead to a frustrating experience. Being able to track and revisit specific moments in gameplay enhances immersion and enjoyment, allowing players to revisit choices or memorable events without needing to restart their entire journey.
Q: What are examples of annoying mission types commonly found in open world games?
Common annoying mission types include fetch quests, where players must collect items scattered across the map, and trailing missions, which require following characters without alerting them. These types of missions often feel repetitive and unengaging, detracting from the excitement of exploration. Their overuse in many games leads to player fatigue, making it essential for developers to innovate and create more engaging mission designs.
Q: How do RPG mechanics negatively impact non-RPG open world games?
The introduction of RPG mechanics, such as loot drops and level scaling, can dilute the unique identity of non-RPG open world games. For instance, the "Assassin's Creed" series transitioned from stealth-action gameplay into a more loot-driven format, altering the core experience. This shift can frustrate players who enjoy the original gameplay mechanics and feel overwhelmed by unnecessary systems that complicate gameplay without enhancing it.
Q: What examples highlight the issue of blatantly padded storylines in open world games?
Titles like "Arkham Knight" and "Assassin's Creed Valhalla" are criticized for requiring players to complete extensive side content to unlock the main story's conclusion. This creates an artificial padding effect, stretching the game's length unnecessarily and often leading to player burnout. These design choices can diminish the overall enjoyment by making players feel compelled to complete tedious tasks rather than focusing on engaging narratives.
Q: Why is it important for open world games to provide effective objective tracking?
Effective objective tracking is vital for maintaining player engagement and ensuring a satisfying gameplay experience. When games fail to track collectibles or quests, it can lead to frustration, especially for completionists. Poor tracking systems may cause players to spend excessive time searching for missed items without clear indicators, thus detracting from the enjoyment of exploring the game's world.
Q: How have games like "No Man's Sky" managed to recover from their initial launch issues?
"No Man's Sky" faced significant backlash due to its initial lack of content and numerous bugs but successfully turned its reputation around through multiple free updates and patches. The developers continued to engage with the community, adding features, improving gameplay mechanics, and addressing player feedback, which ultimately transformed the game into a beloved title among fans of the genre.
Q: What impact do large, empty game worlds have on player experience?
Large and empty game worlds can lead to a sense of frustration and disconnection for players. When expansive maps lack meaningful content or interactive elements, exploration can feel tedious and unrewarding. Players often prefer denser environments filled with unique landmarks, quests, and dynamic systems that encourage engagement and make the world feel alive, rather than vast but empty spaces that offer little excitement.
Summary & Key Takeaways
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Many open world games launch with numerous bugs and glitches that hinder the gaming experience, leading to frustration among players. Titles like "Cyberpunk 2077" and "Saints Row" exemplify these issues, showcasing the need for better quality control.
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Save file management in open world games is often inadequate, with many titles lacking the option to name save files or offer only auto-save features. This can make tracking progress and replaying parts of the game time-consuming and frustrating for players.
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Repetitive mission types, poor quest tracking, and unnecessary game padding are prevalent in many open world games. Developers need to address these issues to enhance player engagement and enjoyment by creating meaningful and enjoyable gameplay experiences.
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