How to apply the artistry of Death Stranding to creating as an auteur | Summary and Q&A

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January 20, 2020
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Garry Tan
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How to apply the artistry of Death Stranding to creating as an auteur

TL;DR

"Learn about the key elements of auteurship in the video game 'Death Stranding', including having a mission, making independent decisions, delegating effectively, and embracing showmanship."

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Questions & Answers

Q: How does "Death Stranding" aim to cure loneliness?

"Death Stranding" addresses loneliness by allowing players to connect with others in a post-apocalyptic world and by highlighting the importance of human connection and interaction. The game's protagonist, Sam Porter Bridges, works as a porter to bring disconnected cities back online, delivering essential supplies and fostering communication between isolated individuals.

Q: How did Hideo Kojima approach character development in "Death Stranding"?

Kojima and his team focused on creating characters that they found interesting and fun, rather than relying on market research or popular trends. By taking an independent approach, they were able to develop unique and compelling characters that added to the game's originality and creative output.

Q: What role does collaboration play in the creation of "Death Stranding"?

Collaboration is essential in the creative process of "Death Stranding." Hideo Kojima embraces other people's ideas, encourages them to contribute, and incorporates their input into the game. By working collaboratively, the team was able to create a game that surpassed what they could have achieved individually.

Q: Why is showmanship important in the creation of "Death Stranding"?

Showmanship in "Death Stranding" helps set the tone and expectations for the game and the team. By showcasing a theatrical and unique entrance to the studio, newcomers and potential partners get a glimpse of the game's vision and the level of dedication and creativity expected. It adds an element of excitement and inspiration to the project.

Summary & Key Takeaways

  • "Death Stranding" is a unique and beautiful game that aims to cure loneliness and change players' lives.

  • The game's creator, Hideo Kojima, took an independent approach and focused on creating characters that were interesting and fun for himself and his team.

  • Kojima has a clear vision of what he wants to achieve with the game and is not afraid to be a showman to set the tone and expectations for his team.

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