The State of Async Rust: Runtimes and Search: Query Matching via Lexical, Graph, and Embedding Methods

Pavan Keerthi

Hatched by Pavan Keerthi

Oct 06, 2023

4 min read

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The State of Async Rust: Runtimes and Search: Query Matching via Lexical, Graph, and Embedding Methods

In the world of programming, the decisions we make today can have a significant impact on the future of our code. This is particularly true when it comes to utilizing shared state and handling concurrency in languages like Rust. The choice to use constructs like Arc or Mutex can sometimes indicate a design that hasn't fully embraced the ownership and borrowing principles that Rust emphasizes.

When we find ourselves reaching for an Arc or Mutex, it's important to take a step back and consider the long-term implications of that decision. Is the shared state truly necessary, or is there an alternative design that could minimize or even eliminate the need for shared mutable state? This is a question we should always ask ourselves before diving into complex concurrency solutions.

One runtime that often comes up in discussions about concurrency in Rust is Tokio. While Tokio provides powerful tools for async programming, it also imposes a particular design philosophy on developers. This can sometimes limit our ability to explore alternative solutions and fully leverage the ownership and borrowing system that makes Rust so unique.

On the other hand, in the realm of search algorithms, there is a constant pursuit of improving query matching techniques. One approach that has gained traction is the use of knowledge graphs. These graphs help increase recall by providing a structured representation of the relationships between entities. However, building and maintaining these knowledge graphs can be a labor-intensive process.

Companies like Uber and DoorDash have experienced the challenges firsthand. Creating an ontology, populating the knowledge graph with data from multiple sources, deduplicating nodes and edges, mapping relationships, and ensuring the accuracy of the graph all require significant effort. Additionally, tagging catalog items with nodes in the knowledge graph and expanding queries in real-time further add to the complexity.

Scaling and maintaining knowledge graphs is no small feat. It requires constant manual curation and quality checks to ensure correctness. With the ever-changing nature of data, keeping these graphs up to date becomes a continuous challenge. While knowledge graphs offer great potential in improving search functionality, they also come with their own set of trade-offs.

So, what can we learn from these two seemingly unrelated topics? Well, there are a few common points to consider. First and foremost, both async Rust and query matching via knowledge graphs require careful consideration of design choices. In the case of Rust, we need to ensure that our code embraces the ownership and borrowing principles to avoid unnecessary complexity. Similarly, when working with knowledge graphs, we must weigh the benefits against the costs of building and maintaining them.

Furthermore, both topics highlight the importance of questioning the necessity of shared state. In the world of async Rust, reaching for Arc or Mutex should be a red flag that prompts us to reconsider our design. Similarly, in the realm of search algorithms, we should always evaluate whether a knowledge graph is truly needed or if there are alternative approaches that could achieve similar results.

In conclusion, the state of async Rust runtimes and the challenges of query matching via knowledge graphs share common themes of design choices and the need to question shared state. To navigate these complexities, here are three actionable pieces of advice:

  1. Embrace the ownership and borrowing principles of Rust when working with async code. Avoid using Arc or Mutex as a default solution and instead explore alternatives that minimize or eliminate shared mutable state.

  2. When considering the use of knowledge graphs for query matching, carefully weigh the benefits against the costs. Assess the effort required to build and maintain the graph and consider if the trade-offs are worth it for your specific use case.

  3. Continuously evaluate the necessity of shared state in your codebase. Challenge yourself to find alternative designs that reduce the need for shared mutable state, both in async Rust and in other areas of your programming endeavors.

By keeping these recommendations in mind, we can make more informed decisions and build more robust, scalable, and maintainable systems.

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