AI Makes Video Game After Watching Tennis Matches! | Summary and Q&A

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September 19, 2020
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Two Minute Papers
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AI Makes Video Game After Watching Tennis Matches!

TL;DR

Researchers have developed a system that can transform real tennis matches into realistic video game animations, allowing users to control the movements and shots of the players with just a click.

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Key Insights

  • 🎮 The system allows users to control the movements and shots of video game characters based on real tennis matches.
  • 🖐️ Statistical knowledge and tennis strategies are incorporated to make the virtual characters play similarly to real players.
  • ❓ The system addresses visual glitches caused by different lighting conditions through a normalization step.

Transcript

Dear Fellow Scholars, this is Two Minute Papers with Dr. Károly Zsolnai-Fehér. Approximately a year ago, we talked about an absolutely amazing paper by the name vid2game, in which we could grab a controller and become video game characters. It was among the first, introductory papers to tackle this problem, and in this series, we always say that tw... Read More

Questions & Answers

Q: How does the system allow users to control the movements of the video game characters?

Users can specify where the next shot should land with just one click, and they can also determine the position of the player for the next hit. The system then uses a physical model to compute the trajectory of the ball, taking into account factors such as spin velocity and the Magnus effect.

Q: How does the system ensure that the virtual characters play like their real counterparts?

The authors analyzed the playstyle of the real tennis athletes and built a heatmap with information about their shot placements, average velocities, and favored recovery positions. This statistical knowledge is incorporated into the system to make the virtual characters play similarly to the real players.

Q: How does the system handle the visual glitches caused by different lighting conditions in the source datasets?

The paper describes a normalization step that addresses these visual glitches. By adjusting the footage to the appropriate perspective and applying normalization techniques, the system can produce more visually consistent and believable animations.

Q: How does the system handle missing information in the frames of the real tennis matches?

The system utilizes image inpainting methods, specifically a learning-based technique called image to image translation, to fill in missing details in the frames. This helps to generate more complete and realistic animations.

Summary & Key Takeaways

  • This research paper showcases a system that can turn real tennis matches into video games, including generating realistic movements and ball physics.

  • Users can specify where the next shot should land and the position of the player for the next hit.

  • The system uses statistical knowledge and tennis strategies to make the virtual characters play like their real counterparts.

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