Street Fighter 30th Anniversary Collection Retrospective Series – Street Fighter I & II | Summary and Q&A
TL;DR
Street Fighter, originally released in 1987, laid the foundation for the popular head-to-head fighting game genre and introduced iconic characters, moves, and lore that would become staples of the series.
Key Insights
- 🎮 Street Fighter laid the foundation for the fighting game genre, introducing iconic characters, unique moves, and new gameplay mechanics.
- 🎮 Street Fighter II revolutionized the genre with improved graphics, sound, controls, and gameplay, and introduced new features like a diverse roster of playable characters and a robust combo system.
- 🎮 Champion Edition and Hyper Fighting made significant changes and enhancements to Street Fighter II, such as the ability to play as boss characters and increased game speed, respectively.
- 👾 Super Street Fighter II introduced new characters, an in-game scoring system, and further tweaks to character movesets.
- 🥶 Super Street Fighter II Turbo added Super Combos, air combos, and older versions of characters, pushing the game's competitiveness and variety to new heights.
- 🎼 Street Fighter's impact on popular culture is evident through its memorable characters, music, and visuals, as well as various adaptations and merchandise.
Transcript
Three decades ago, most arcade games were all about score or indirect competition between two people. Today head-to-head fighting games are a popular genre and also happen to fill sports stadiums with fans ready to watch high-caliber play. While Capcom's original Street Fighter obviously didn't feature all the bells and whistles of modern fighting ... Read More
Questions & Answers
Q: Why is Street Fighter considered an important game in the fighting game genre?
Street Fighter laid the foundation for the fighting game genre by introducing iconic characters, unique moves, and new gameplay mechanics like bonus stages and voiced victory quotes.
Q: How did Street Fighter II revolutionize the genre?
Street Fighter II improved on its predecessor with better graphics, sound, controls, and gameplay, introducing a diverse roster of playable characters, the ability to play as opponents, and a robust combo system.
Q: What were the major changes in Street Fighter II: Champion Edition?
Champion Edition allowed players to play as boss characters, introduced mirror matches, and made minor graphical changes and alterations to character movesets, including distinguishing Ryu and Ken's movesets from each other.
Q: What enhancements did Hyper Fighting bring to Street Fighter II?
Hyper Fighting increased the game's speed, rebalanced characters based on feedback, introduced new techniques, and revitalized the competitive arcade scene with its fast-paced gameplay.
Summary & Key Takeaways
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Street Fighter (1987) introduced iconic characters Ryu and Ken, as well as characters that would appear in later games, and included bonus stages and voiced victory quotes.
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Street Fighter II (1991) revolutionized the fighting game genre with improved graphics, sound, controls, and gameplay, and introduced a diverse roster of playable characters and the ability to play as opponents.
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Street Fighter II: Champion Edition (1992) added the ability to play as boss characters and introduced mirror matches, with minor graphical changes and alterations to character movesets.
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Street Fighter II: Hyper Fighting (1992) increased the game's speed, rebalanced characters, and added new moves, revitalizing the arcade scene and adding a new layer of competition.
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Super Street Fighter II (1993) introduced four new characters, updated character profiles and ending screens, an in-game scoring system, and further tweaks to character movesets.
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Super Street Fighter II Turbo (1994) increased the game's speed to Hyper Fighting levels, introduced Super Combos and air combos, and offered older versions of each character for more play styles.