Interactive Storytelling A Creator's Journey: 'Pleased 2 Meet U' with pplpleasr | Summary and Q&A

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January 14, 2023
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a16z crypto
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Interactive Storytelling A Creator's Journey: 'Pleased 2 Meet U' with pplpleasr

TL;DR

Emily, also known as People Pleaser, shares her journey from aspiring to work at Pixar to becoming a web3 innovator and co-director of the interactive series, White Rabbit.

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Key Insights

  • 💖 Emily's passion for animation and storytelling was sparked by the movie "Wall-E," which propelled her towards pursuing a career in this field.
  • 🥺 She made important decisions throughout her journey, such as dropping out of school and leaving stable jobs, which ultimately led her to new opportunities and experiences.
  • 💁 Emily's success with NFTs encouraged her to explore the possibilities of combining web3 technology with long-form storytelling, resulting in the creation of Shibuya.

Transcript

[Applause] thank you hi everyone my name is Emily and I go by the artist named people pleaser and um well I'm gonna tell you guys my story today and how it led to me standing here but some of you may have heard this story before so I'm gonna do something a little bit differently today and the company that I'm building called Shibuya is based on int... Read More

Questions & Answers

Q: How did watching the movie "Wall-E" change Emily's life?

After watching "Wall-E," Emily fell in love with storytelling and dedicated herself to learning 3D animation, pursuing her dream of working at Pixar.

Q: Why did Emily choose to drop out of school for a short gig at a VFX studio?

Emily saw the offer from the VFX studio as a valuable opportunity and believed it would help her acquire the necessary skills to become a better animator, even if it meant leaving her studies temporarily.

Q: What led Emily to explore the world of NFTs?

Emily observed the crypto and DeFi culture on Twitter and realized there was a lack of storytelling through animation in this space. She began collaborating with DeFi protocols and creating short films, which gained attention and motivated her to enter the NFT market.

Q: Why did Emily create Shibuya?

Emily desired a space for long-form content on the blockchain that would be free to watch but monetized to support further development. This led to the creation of Shibuya, a platform combining crowdfunding, monetizing engagement, and empowering creators.

Summary & Key Takeaways

  • Emily grew up with a passion for art but strayed from pursuing it academically. She eventually dedicated herself to learning 3D animation after being inspired by the movie "Wall-E."

  • She faced difficult decisions throughout her career, such as dropping out of university to pursue a job opportunity and leaving a stable job to work at Blizzard Entertainment.

  • Emily's success with her animation work led her to explore the world of NFTs and ultimately inspired her to create Shibuya, a web3 experiment for monetizing long-form content.

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