How to make Low-fidelity wireframes and prototypes? Google UX Course review part 3 | Summary and Q&A

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April 12, 2021
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Malewicz
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How to make Low-fidelity wireframes and prototypes? Google UX Course review part 3

TL;DR

The third part of the Google UX Course focuses on wireframes and low-fidelity prototypes, offering practical experience and a more challenging learning curve.

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Key Insights

  • 💦 The drop-off in participants suggests that the third part of the course is more challenging, but this can be advantageous for those who complete it, as there will be fewer graduates in the job market.
  • 👀 You can obtain a certificate by solely completing the assignments, without the need to watch videos or pass quizzes, making it a quicker option for experienced designers.
  • 😀 The course's focus on Android app design may require additional learning for iOS patterns to build a more versatile portfolio.
  • 💪 Overall, the course offers a strong foundation for beginners and practical experience for those with some industry experience.

Transcript

hey friends welcome to the third part of the google ux course review but let's start with a joke because coursera the platform that the google course is on never ceases to amaze me this time i decided to switch devices so i decided to actually use this course on my ipad pro and all the quizzes have black text on like a very dark gray background so ... Read More

Questions & Answers

Q: Is the difficulty level of the third part of the Google UX Course suitable for someone with a few years of experience in the industry?

Yes, if you have experience in wireframing and prototyping, completing the assignments can be relatively easy and can be done without watching the videos or reading additional materials.

Q: Are there any bugs or problems in the course content?

There were minor issues highlighted, such as incorrect information about drawing diagonal lines in Figma and the randomization of high scores in peer-graded exercises. However, the overall explanation of wireframing and prototyping is good.

Q: Does the course cover both Android and iOS app design?

The course primarily focuses on Android app design, and there is limited mention of iOS patterns. If you want to have a diverse portfolio, you may need to explore iOS app design separately.

Q: Is the third part of the Google UX Course more practical and hands-on?

Yes, this part of the course is more practical and hands-on, offering valuable experience in designing and moving rectangles around. It is a great start for those interested in the practical side of UX design.

Summary & Key Takeaways

  • Part 3 of the Google UX Course has a significant drop-off in participants, indicating a higher difficulty level compared to previous parts.

  • Finishing the three assignments in Part 3 is sufficient to obtain a 100% grade, without the need to watch videos or pass quizzes.

  • The course focuses on Android app design, neglecting iOS patterns, which may require additional learning for a diverse portfolio.

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