INSANE STARCRAFT 2 GAME: Parting vs. Cure | Summary and Q&A

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November 25, 2019
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SC2HL
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INSANE STARCRAFT 2 GAME: Parting vs. Cure

TL;DR

In an intense StarCraft II match, players PartinG and Cure fight to a draw after an epic base trade and resource depletion.

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Key Insights

  • πŸ’‚ PartinG's proxy strategy gave him an early advantage and caught Cure off guard.
  • 🫷 Cure's tank push was an attempt to make a comeback, but it was overcome by PartinG's defense.
  • 😚 The game turned into a base trade scenario, where both players lost their main bases.

Transcript

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Questions & Answers

Q: What was PartinG's strategy at the beginning of the game?

PartinG used a proxy strategy, placing structures near Cure's base to surprise him with early Zealots and Stalkers.

Q: How did Cure try to make a comeback?

Cure attempted to push with tanks, but PartinG defended well with Blink Stalkers and killed off the tanks.

Q: How did the game turn into a base trade scenario?

Both players lost their main bases and were forced to fight and survive with their remaining army and structures.

Q: How did the game end in a draw?

Both players ran out of resources, making it impossible for either to rebuild units or structures, resulting in a stalemate.

Summary & Key Takeaways

  • PartinG starts with a cheeky proxy strategy, catching Cure off guard with Zealots and Stalkers.

  • Cure attempts a comeback with a tank push, but PartinG defends and counters.

  • The game turns into a base trade scenario with both players losing their main bases.

  • Ultimately, both players run out of resources, resulting in a draw.

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