How I Gamified Habit Building and Outsourced My Willpower thumbnail
How I Gamified Habit Building and Outsourced My Willpower
betterhumans.pub
N. Lazzaro. Why we play: Affect and the fun in games — designing emotions for games, entertainment interfaces, and interactive products.
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  • N. Lazzaro. Why we play: Affect and the fun in games — designing emotions for games, entertainment interfaces, and interactive products.

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