The full saga of Apple’s troubled mixed reality headset has been revealed thumbnail
The full saga of Apple’s troubled mixed reality headset has been revealed
arstechnica.com
A series of reports in The Information paint a detailed picture of politics and problems facing Apple's plan to develop a virtual, augmented, or mixed reality headset since the initiative picked up steam back in 2015. Citing several people familiar with the product, including some who worked on it
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Reports from The Information reveal the politics and problems facing Apple's mixed reality headset, which has been in development since 2015. The Technology Development Group faced opposition from famed Apple designer Jony Ive and his team over the direction of the device, with Ive arguing against a VR headset. The group gained support by presenting a concept for an outward-facing screen on the front of the headset that showed images of the wearer's facial expressions and eyes to people around them. The headset would feature a resolution of at least 4K for each eye and 14 cameras, and allow for remote meetings and social gatherings with other headset wearers.

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  • A series of reports in The Information paint a detailed picture of politics and problems facing Apple's plan to develop a virtual, augmented, or mixed reality headset since the initiative picked up steam back in 2015. Citing several people familiar with the product, including some who worked on it directly, the reports describe a contest of wills ...

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